.NET news » Performance 
Cache Up to the Caching Application Block in Enterprise Library 3.0
Make your web application run faster
It is easy to develop your own ASP.NET web application. But making it do some useful things for your users while keeping the design simple and elegant is not so easy. If you are lucky, your web application will be used by more than a handful of users, in that case, performance can become important. For some of the web applications I worked on, performance is vital: the company will lose money if users get frustrated with the slow response.
There are many factors that can result in bad performance, the number of users is just one of them. As a developer in a big corporation, you usually don't have a chance to mess with real production servers. However, I think it is very helpful for developers to take a look at the servers that are hosting their applications...
Dynamic... but fast
A threading framework to optimize interoperation between .NET and apartment threaded COM components
ImageTraverser
Microsoft's System.Drawing.Bitmap class is deceptively simple - just create a Bitmap from a file, then use the GetPixel() and SetPixel() methods to manipulate the image, right? Unfortunately, these two methods are terribly slow, so a lower-level traversal via pointers is necessary for decent performance.
However, there is a reason that the .NET language designers are steadily moving away from pointers - code that utilizes them is usually brittle and error-prone, even when run under the CLR. Therefore, to minimize and isolate the use of unsafe code in my projects, I have encapsulated the necessary unsafe pointer code in this class, plus I have added several handy methods for dealing with image pixels.
The end result is a robust class for traversing images (ie, retrieving and setting individual pixels) - hence the moniker ImageTraverser.
Boost ASP.NET Performance with Precompilation
HyperDescriptor: Accelerated dynamic property access
.NET provides flexible data-binding and runtime property access, but by default this is via reflection an is known to be relatively slow. This article uses the power of Reflection.Emit to provide a pre-compiled (and much accelerated) implementation for reflection properties, and demonstrates the use of TypeDescriptionProvider to dynamically apply this implementation to types.
A lot of technical details are included, but this code is all provided in the source; as a consumer you have to do almost nothing. Really. You may wish to jump ahead to the usage scenarios, then dip back if you want to know what makes it all work.
9 Reusable Parallel Data Structures and Algorithms
This column is less about the mechanics of a common language runtime (CLR) feature and more about how to efficiently use what you’ve got at your disposal. Selecting the right data structures and algorithms is, of course, one of the most common yet important decisions a programmer must make. The wrong choice can make the difference between success and failure or, as is the case most of the time, good performance and, well, terrible performance. Given that parallel programming is often meant to improve performance and that it is generally more difficult than serial programming, the choices are even more fundamental to your success.
In this column, we'll take a look at nine reusable data structures and algorithms that are common to many parallel programs and that you should be able to adapt with ease to your own .NET software. Each example is accompanied by fully working, though not completely hardened, tested, and tuned, code. The list is by no means exhaustive, but it represents some of the more common patterns. As you'll notice, many of the examples build on each other.

