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Mastering Autodesk Revit Architecture 2015: Autodesk Official Press

Mastering Autodesk Revit Architecture 2015: Autodesk Official Press Author: Eddy Krygiel
Publisher: Sybex ( 3 June 2014)
Price: $69.99  View »
The Ultimate Guide to Autodesk Revit Architecture 2015

Responding to reader and instructor feedback, the expert author team updated and refreshed the book's content to make it even more useful, complete, and approachable. Mastering Revit Architecture is organized by real-world workflows and features detailed explanations, interesting real-world examples, and practical tutorials to help readers understand Revit and BIM concepts so that they can quickly start accomplishing vital Revit tasks.

  • Part I discusses key BIM and Revit concepts before giving readers a hands-on look at the Revit interface.
  • Part II explores today's Revit workflows and introduces readers to templates, worksharing, and managing Revit projects.
  • Part III dives into modeling and massing and offers detailed information on the crucial Family Editor as well as visualization techniques for various industries.
  • Part IV covers documentation, including annotation and…

Beginning Windows Mixed Reality Programming: For HoloLens and Mixed Reality Headsets

Beginning Windows Mixed Reality Programming: For HoloLens and Mixed Reality Headsets Author: Sean Ong
Publisher: Apress (25 July 2017)
Price: $39.99  View »

Tagline: Blending 3D visualizations with your physical environment

Beginning Microsoft Kinect for Windows SDK 2.0: Motion and Depth Sensing for Natural User Interfaces

Beginning Microsoft Kinect for Windows SDK 2.0: Motion and Depth Sensing for Natural User Interfaces Author: Mansib Rahman
Publisher: Apress (12 August 2017)
Price: $39.99  View »

Tagline: Creating applications that can see and respond to gestures and movement

Exploring Adobe Photoshop CS5 (Design Exploration Series)

Exploring Adobe Photoshop CS5 (Design Exploration Series) Author: Annesa Hartman
Publisher: Course Technology (29 June 2010)
Price: $84.95  View »

Now fully updated to the new release of Adobe's Creative Suite, EXPLORING ADOBE PHOTOSHOP CS5 shows how to use a great software tool to create dynamic design. Written by an author who is an experienced designer as well as computer graphics instructor, EXPLORING ADOBE PHOTOSHOP CS5 is a designer-driven resource that examines the tools and features of Adobe Photoshop while showing how to maximize the potential of desktop digital imaging for graphics, illustration, composition, and special effects.

Programming Razor: Tools for Templates in ASP.NET MVC or WebMatrix

Programming Razor: Tools for Templates in ASP.NET MVC or WebMatrix Author: Jess Chadwick
Publisher: O'Reilly Media (25 September 2011)
Price: $19.99  View »

Take Razor for a test drive and discover first hand how this scripting syntax simplifies the way you create dynamic, data-driven websites. With this concise guide, you’ll work with Razor syntax by building example websites with Microsoft WebMatrix and ASP.NET MVC. You'll quickly learn how Razor lets you combine code and content in a fluid and expressive manner on Windows-based servers.

Programming Razor also explores components of the Razor API, and shows you how Razor templates are turned into rendered HTML. By the end of this book, you'll be able to create Razor-based websites with custom extensions that meet the specific needs of your projects.

  • Use Razor with Microsoft WebMatrix to build a working blog, complete with data
  • Organize and manage your web application, using Razor features for layouts, sections, and partial views
  • Create clean and effective ASP.NET MVC views with the Razor View Engine
  • Learn how the Razor API…

Game Over: The Games We Loved to Play and the Consoles Time Forgot

Game Over: The Games We Loved to Play and the Consoles Time Forgot Author: Dan Whitehead
Publisher: Studio Press (15 December 2018)
Price: $14.95  View »

Remember the days of bad graphics, glitchy software and seemingly pointless games? What were we thinking? How did we cope? This humorous yet fond look at gaming of old is sure to have gamers shaking their heads in wonder and chuckling at the craziness of what we had to put up. And yet there is no denying that many of the games we played back in that golden era have helped to shape the world of gaming and brought us to where we are now. Each spread focuses on a different game, console or trend in gaming so the book can be picked up and opened at any place for a laugh-a-minute.

Digital Art, Aesthetic Creation: The Birth of a Medium (Routledge Advances in Art and Visual Studies)

Digital Art, Aesthetic Creation: The Birth of a Medium (Routledge Advances in Art and Visual Studies) Author: Paul Crowther
Publisher: Routledge (18 September 2018)
Price: $150.00  View »

Is art created with computers really art? This book answers ‘yes.’ Computers can generate visual art with unique aesthetic effects based on innovations in computer technology and a Postmodern naturalization of technology wherein technology becomes something we live in as well as use. The present study establishes these claims by looking at digital art’s historical emergence from the 1960s to the start of the present century. Paul Crowther, using a philosophical approach to art history, considers the first steps towards digital graphics, their development in terms of three-dimensional abstraction and figuration, and then the complexities of their interactive formats.

Dawn: The Worlds of Final Fantasy

Dawn: The Worlds of Final Fantasy Author: Yoshitaka Amano
Publisher: Dark Horse ( 2 June 2009)
Price: $29.99  View »

There is only one Final Fantasy. Through more than a dozen wildly diverse adventures, from the release of the first game in 1987 to the most recent expansion on the story, the international influence of the game is legendary both inside the video-game industry and throughout popular culture. It is a tale of bold heroes and heroines, breathtaking landscapes and terrifying creatures. Through Final Fantasy, names like Luneth, Refia, Rosa Farrell, Cecil Harvey, and many others have become household names to millions of players across the globe. With two feature films, a host of action figures and apparel, posters, soundtracks, and more, the vast landscape, defined by the Final Fantasy storylines have all begun with the games, and for the first six games those worlds grew from the remarkable vision of one man: Yoshitaka Amano. Now, for the first time outside Japan, Amano and Square Enix, Inc. have permitted the artwork that inspired the designs of the Final Fantasy games to be published…

AutoCAD 2006 VBA: A Programmer's Reference

AutoCAD 2006 VBA: A Programmer's Reference Author: Joe Sutphin
Publisher: Apress (23 September 2005)
Price: $84.99  View »

* Second Edition of the comprehensive and highly respected guide to the AutoCAD VBA language.

* Suitable for all skill levels, novice and advanced power users.

* A complete reference for the AutoCAD 2006 object model, it shows you how to connect to other VBA-enabled applications, such as Word and Excel, and use the using the Win32 API to further extend your applications.

Pro Windows Embedded Compact 7: Producing Device Drivers (Expert's Voice in Windows)

Pro Windows Embedded Compact 7: Producing Device Drivers (Expert's Voice in Windows) Author: Abraham Kcholi
Publisher: Apress (12 December 2011)
Price: $59.99  View »

Windows Embedded Compact 7 is the natural choice for developing sophisticated, small-footprint devices for both consumers and the enterprise. For this latest version, a number of significant enhancements have been made, most notably the ability to run multi-core processors and address more than the 512 MB of memory constraint in previous versions. Using familiar developer tools, Pro Windows Embedded Compact 7will take you on a deep-dive into device driver development. You'll learn how to set up your working environment, the tools that you'll need and how to think about developing for small devices before quickly putting theory into practice and developing your own first driver from the ground up. As you delve deeper into the details of driver development, you'll learn how to master hardware details, deal with I/O and interrupts, work with networks, and test and debug your drivers ready for deployment-all in the company of an author who's been working with Windows CE for more than a…