.NET news » Algorithms 
Repository Pattern with Entity Framework 4.1 and Code First
3 Jan 2012, 08:32:00 Source: Repository Pattern with Entity Framework 4.1 and Code First
Tags: Algorithms
Tabu Algorithms and Maximum Clique
Dr. McCaffrey wraps up his examination of the challenging and mysterious maximum clique problem—often used in social networking scenarios—with an advanced solution called the tabu algorithm.
CSHA1 - A C++ Class Implementation of the SHA-1 Hash Algorithm
CSHA1 - A C++ class implementation of the SHA-1 hash algorithm
10 Nov 2011, 14:39:00 Source: CSHA1 - A C++ Class Implementation of the SHA-1 Hash...
Tags: Algorithms
MVVM Pattern Made Simple
gives an overview of MVVM pattern, its usage and advantages
Greedy Algorithms and Maximum Clique
Dr. McCaffrey this month presents a greedy algorithm as a solution to the graph maximum clique problem, which is to find the largest group of nodes in a graph that are all connected to one another. He explains how to design and test these algorithms to solve the problem.
Using a DataReader like a List in F#
This article demonstrates a technique how you can write recursive algorithms in F# using a Reader instead of a list, so you don't have to load all your data into memory first
Implementing COM Interfaces with C++0x Variadic Templates
A step-by-step illustration of a minimalistic pattern for implementing a series of COM interfaces with little code
3 Sep 2011, 11:25:00 Source: Implementing COM Interfaces with C++0x Variadic Templates
Tags: Algorithms
Genetic Algorithm - A 'Walt Disney' Introduction
Genetic Algorithm - A 'Walt Disney' Introduction
Hierarchically Implementing the Bloch's Builder Pattern in C#
Taking advantage of C# Generics to create a parallel hierarchy of builders with less total effort.
15 Aug 2011, 21:05:00 Source: Hierarchically Implementing the Bloch's Builder Pattern...
Tags: Algorithms
Zero abstraction overhead with modern compilers
This article shows an easy way to implement basic image processing algorithms in a generic STL like way for a pixel iterator and benchmarks the results on different compilers.