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Search results for query "graphics" (9):
Signature User Control: Graphics Programming in Smart Phones, PocketPCs, and PDAs
In this article we are going to see the use of graphics in Smart Phones and PDA applications.
Master .NET's Text Tricks
Learn how to use the Graphics object's methods to draw text in different fonts—clipped, wrapped, aligned, stretched, and rotated in all sorts of ways.
Base64 Encoding on a GPU
Performing base64 encoding on a graphics processing unit using CUDAfy.NET (CUDA in .NET).
Rounded Border JPanel ( JPanel graphics improvements )
Reusable extension of JPanel with rounded borders, shadow and antialiasing
2010-10-10 10:38:00 Source: Rounded Border JPanel ( JPanel
Tags: Graphics
Drawing Formatted Text in a Windows Forms Application using WPF FormattedText Class
How to draw muliline formatted text on a System.Drawing.Graphics object.
UniPolygon: universal polygon
The article suggests the implementation of the figure of universal polygon UniPolygon. Construction of rich graphics of your user interface has become even easier in both WPF and Silverlight.
The OpenGL and GLUT: A Powerful Graphics Library and Utility Kit
Since OpenGL drawing commands are limited to those that generate simple geometric primitives (points, lines, and polygons), the OpenGL Utility Toolkit (GLUT) has been created to aid in the development of more complicated three-dimensional objects such as a sphere, a torus, and even a teapot. GLUT may not be satisfactory for full-featured OpenGL applications, but it is a useful starting point for learning OpenGL…
2010-05-13 01:34:00 Source: The OpenGL and GLUT: A Powerful
Tags: Graphics
Introduction to iOS Graphic APIs Part 1
The first part of an introduction to the iOS graphic APIs. In this article I look at some of the Quartz 2D / Core Graphics APIs.
App Verifier for WM 5
Just ran across the App Verifier that now supports Windows Mobile 5
If you aren't familiar the Application Verifier tool assesses the stability of an application and detects common programming mistakes. The tool can detect and pinpoint memory leaks, handle leaks, and leaks in graphics device interface (GDI) objects.
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